in these ideas it's not about output. It's more about "Haltung", about your own perspective and stance toward yourself, your craft, and how and what you consider those affected by the decisions you as a craftsperson get to make, and those that get made for you.
Design systems mostly sell a premise of scalability by postulating that designers mustn't decide what a button or an input element or a tab looks like. So they make that decisions for us. People are affected by these decisions.