Yup! People tend to help others whenever they can.
The developers thought that, because it's a game, it would be different. But no, turns out people want to roleplay being helpful and friendly.
Don't get me wrong. Some gamers really wanted to PVP. But not enough to justify developing two tracks to keep all players happy. So Fallout 76 leaned more heavily on helping others and ... well, interior design, actually.
Because yeah, that's what we'll be doing post-apocalypse.